overview

Fear the Wolves is a competitive Battle Royale FPS by Vostok Games, bringing STALKER DNA to the brutal 100-player arena. The game drops players, in squads or as lone wolves, into the oppressive environments of a radiation-ravaged Chernobyl, spread across a 25km2 map and forced to fight to be the last one standing. Another, to-be-unveiled mode also brings an exciting twist to the genre.

Atmosphere

Vostok Games includes a large number of developers that worked at bringing the radioactive wasteland of the cult classic STALKER games to life. They have brought this expertise to Fear the Wolves, building an atmosphere that is just as apocalyptic, mysterious, and deadly. The wilds surrounding Chernobyl are the perfect location for a fight to the death, and the setting infuses every element, from abandoned buildings to rusting, out of date assault rifles.

Fighting the Environment

Fear the Wolves is adding unique PvE threats to the battle royale formula. Mutants roam the landscape, as deadly as other players for the unprepared. Packs of wolves make for fearsome opposition even if you are armed, and precious ammo will be expended fending them off.

Any 1v1 encounter can quickly turn into a running battle as these mutants get involved, and they are just the tip of the radioactive nightmare that has corrupted the wildlife surrounding Chernobyl.

Unpredictable Radiation

Radiation spreads at random, progressing from zone to zone as it forces players closer together. The intensity grows over time and can be counteracted by clever play and gear found in the world.

Underequipped players should leave an area as soon as the decay begins to arrive. However, those who have found gas masks and radiation gear can stay longer, ignoring the ticking of their Geiger counter to gather more loot or find a key flank on their enemies.

The dangers of irradiated areas are many and varied. Phenomenon generated by the unknown forces unleashed during the disaster act as natural landmines. As things worsen, you must sprint to keep your adrenaline up and fight back against the infection. Beyond that, death awaits, with only heavy duty anti-rad gear capable of keeping you alive.

Fair Shooting

The shooting in Fear the Wolves is as fair as possible. What does this mean? There is no random element to aiming – bullets go where you are pointing, every time. Recoil is more unpredictable, but a smart player that is familiar with their weapon will be able to control it accurately. This is combined with accurate hitboxes, smart gun design, and powerful servers.

If you are the better shooter, have the jump on your opponent, or are otherwise at an advantage that you can control, you are more likely to win the fight in Fear the Wolves.

« Fear the Wolves is a competitive, intense Battle Royale FPS set in the shadow of the Chernobyl disaster. You must deal with far more than just other players as the radiation closes in, the wildlife turns against you, and death is everywhere.

Which we’re using to balance the map, guns, and PvE elements, as well as develop all-new, unique features and content before the full release. Early Access naturally means the game is less stable than it will be at release, but you can help with development in a meaningful way via the forums and playtests.

The other pages on this site explain our vision for the finished game, which will come to consoles and PC in 2019. If you’re interested in Early Access, you can get involved on Steam now. You’ll find all the details about the current content and the future updates of this Early Access on the game’s Steam page. »

Vostok Games Team

Early Access Starts

This Summer

« Fear the Wolves is a competitive, intense Battle Royale FPS set in the shadow of the Chernobyl disaster. You must deal with far more than just other players as the radiation closes in, the wildlife turns against you, and death is everywhere.

Which we’re using to balance the map, guns, and PvE elements, as well as develop all-new, unique features and content before the full release. Early Access naturally means the game is less stable than it will be at release, but you can help with development in a meaningful way via the forums and playtests.

The other pages on this site explain our vision for the finished game, which will come to consoles and PC in 2019. If you’re interested in Early Access, you can get involved on Steam now. You’ll find all the details about the current content and the future updates of this Early Access on the game’s Steam page. »

Vostok Games Team